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VR Interactive Experience (2018)
How can a machine recognize living objects? This project started with an imagination if a viewer is a microscopic machine who recognize and process the visual inputs on its own way. Microscope explores pollen grains and body parts of butterfly with its flickering electric lights. Viewers cannot tell what the objects really are, but have immersive and overwhelming experience with striking visual like they are in wonderland that never exists.
I was inspired by those beautiful images created based on SEM (Scanning Electron Micrograph), and thought it could be a mesmerizing experience if human’s view shrinks into microscope and explore weirdly enormous expanded objects. Based on real SEM images of pollen grains and butterfly, I built 3D model of them in Blender, and import them to Unity. Special translucent texture and subtle animation was used to express live and organic creature. Also to give eerie vive, viewer’s movement is similar to spacewalk, floating along without gravity. In this experience, viewer’s eyes transform to microscopic machine’s eyes, which keep scanning live objects with subtle flickering electric light. Soundtrack added (Intro of No Reason by Bonobo).